2008年6月30日 星期一

Intel’s Dominance Is Challenged by a Low-Power Upstart

Intel’s Dominance Is Challenged by a Low-Power Upstart


Published: June 30, 2008

SAN DIEGO — From mainframes to minicomputers and then PCs, each new computing generation has displaced its predecessor by reaching a broader audience and costing far less. And each time, the dominant company in one generation loses control in the next.

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Nigel Treblin/Agence France-Presse — Getty Images

Intel hopes its tiny new Atom chip will fend off a British rival.

Peter DaSilva for The New York Times

Michael Rayfield of Nvidia showed a Tegra computer on a chip, based on an ARM design.

That’s why the PC industry’s commanding chip maker, Intel, might do well to be alarmed by the computer chips being designed by Qualcomm, a maker of chips for cellphones. An engineer at Qualcomm’s gleaming corporate campus here demonstrated a palm-sized circuit board capable of displaying high-definition video. What was striking about the demonstration was not the quality of the video images, which is now commonplace. Rather it was that the microprocessor chip, called Snapdragon, drives the display with less than half the power of a similar chip recently introduced by Intel. Qualcomm designers say it will also cost less.

As the PC shrinks in size, it is on a collision course with the multifunction cellphone. Many expect the resulting impact to transform both devices and all the companies that make them. The new smartphones, always-on portable Internet devices that are part cellphone, part computer, change the rules of the game in computing because computing speed — at which Intel excelled — is no longer the most important factor. For a cellphone relying on a small battery, how efficiently a chip uses power becomes more important.

The new mobile world represents a special challenge for Intel, which until four years ago ignored the issue of increasing power consumption in its flagship X86 chips, which have been the PC industry standard for almost three decades.

Other chip makers have not ignored power consumption. Just this month at Computex, a huge computer and consumer electronics trade show held each year in Taiwan, the Silicon Valley graphics chip maker Nvidia demonstrated a small mobile computer that worked five times as long on a battery as a similar portable machine powered by Intel’s most recent low-power chip.

Qualcomm and Nvidia share a chip design licensed from a relatively tiny British chip firm, ARM Holdings. ARM has had a big impact on the communications world. Its processors sell for substantially less than Intel’s more powerful X86 chips and are far more numerous: they are standard for the cellphone industry. Cellphones outsell PCs by about five to one.

“This battle is being fought in ARM’s backyard, not Intel’s,” said Michael Rayfield, general manager of Nvidia’s mobile group.

In addition to Qualcomm and Nvidia, there are more than 200 licensees of the ARM processor design, including major chip makers like Marvell and Texas Instruments. Together, they supply the more than 1.1 billion cellphones, many of which use multiple ARM chips. The chips are also used in a growing array of special purpose consumer electronics like G.P.S. navigators and set-top TV boxes.

Dominating the large and growing cellphone market is only half the battle. Both the X86 and ARM camps are eagerly eyeing a new market known within the consumer electronics industry as M.I.D.’s, or mobile Internet devices. They are betting that this year represents the beginning of a boom in a new class of computing device — things like shrunken laptops called netbooks, personal G.P.S. navigators and handheld game systems, as well as an expanding array of idiosyncratic gadgets that connect wirelessly to the Internet for every conceivable purpose. For example, at Computex, one company displayed a handheld device intended solely for people looking to car-pool.

Outside the United States, the less expensive M.I.D. computers are expected to expand penetration of computers into new markets. In the United States and Europe, however, there is a debate about whether the new machine will remain a niche category.

Anand Chandrasekhar, a vice president and manager of Intel’s mobile platforms group, said he expects portable computers to be much like bicycles. Not only will people use different ones for different applications — like road bikes and mountain bikes — but they will also outgrow them.

“As a child, I had a bike for my size, and as I grew, my bike changed,” he said.

Intel, the world’s largest chip maker, is now well aware of the threat from ARM. It is focusing vast resources on the low-power microprocessor market and says it is catching up quickly in power efficiency with its ARM competitors. This month, the first netbooks using a new Intel chip, the Atom, began to be shipped. Intel says more than 30 products will use the Atom.

Even though Intel’s chip uses more power than those of its ARM competitors, its Atom represents a tenfold reduction in the power consumption of the X86 chip family that was used in several generations of desktop PCs. Intel’s engineers achieved the power savings in part by entirely rethinking the chip’s circuit design, as well as the way individual transistors work.

One addition to the new Atom chip is the so-called drowsy transistor, a circuit that can throttle the amount of power it consumes between each tick of the processor’s clock. When the chip is not computing, entire areas of the processor can go into a sleep state, using just enough power to remember the ones and zeros for the current process.

Intel executives said the company’s advantage in the looming war with its ARM competitors is the quality of the Web experience provided by its chips. “By definition, these devices have to run the Internet as it has been developed,” said Mr. Chandrasekhar of Intel. “That happens today on X86,” he said, adding that seamless access to the Internet “won’t happen on ARM.”

Intel’s executives say that the ARM makers are also hampered by the lack of a single standard, forcing computer software developers to make changes for each product they design.

ARM manufacturers respond that Intel is overstating the importance of X86 compatibility and that their chips will provide a Web experience that rivals Intel’s but allows significantly longer battery life. Indeed, Intel’s case that only X86 chips will offer a satisfying mobile Web experience was potentially undermined earlier this month when one of its closest allies, Apple, appeared to indicate that it had chosen to design its own version of the ARM microprocessor for future handheld consumer products.

Apple’s chief executive, Steven P. Jobs, said during an interview that the consumer electronics company had acquired a small Silicon Valley chip design company, PA Semi, to help design its next generation iPods and iPhones. Apple’s current iPhone is based on the ARM chip, and industry consensus is that the iPhone currently offers the best Web surfing experience in a handheld device.

Analysts and industry executives are divided on how much of a threat ARM will be to Intel. Allies like Dell are unlikely to desert the chip maker. “We’re impressed with their road map,” Michael Dell, chief executive of Dell, wrote in an e-mail message. He said it “gets interesting for smaller devices with Moorestown,” referring to the next generation of Intel’s low-power chips, planned for 2010. Dell, like Hewlett-Packard and other major PC makers, is bringing out its own mobile Internet device.

Other analysts see Moorestown as an indication of the challenge Intel faces, for the company will not be directly competitive with the ARM processors on power efficiency until then — and the ARM-allied companies insist they are not standing still.

“You’re still going to have a higher-power solution with Intel’s Atom that doesn’t have the same small footprint of the ARM chip,” said Jim McGregor, a research director at In-Stat, a semiconductor market research firm. “It won’t be a great solution for mobile devices, and ARM will.”

2008年6月29日 星期日

Blu-ray Disc誕生時の,ものづくり的悩み

藍光光碟誕生時分,產品製造的煩惱
DATE 2008/06/30 印刷用網頁
  【日經BP社報導】   藍光光碟的產品即將進入全面普及期。筆者曾長期追蹤報導DVD開發和藍光光碟(與HD DVD)的開發過程,雖然筆者沒有親自參與過上述光碟的開發,但看到最近藍光光碟的如日中天的景象,仍然是感慨萬分。

  眾多技術人員參與了藍光光碟的開發,聽聞一位曾經參加骨幹部分開發的技術人員即將於近期退休,為了向他長期以來的關照表示感謝,筆者不久前曾登門拜訪。

  “現在終於可以說了”。在藍光光碟與HD DVD的正面交鋒的時候,這位技術人員為了規格統一而上下奔波,當時筆者詢問兩大陣營激烈交鋒的內幕,這位技術人員說道:“現在回想起來,DVD和藍光光 碟的開發確實非常有趣,作為技術人員真是有種再無遺憾的感覺,但只有一點讓人牽掛”。從產品製造的觀點來看,他提到的牽掛也是一個非常重要的話題,所以筆 者決定在這裡介紹給大家。

  為了便於理解,先介紹一下光碟的技術性內容,還望各位讀者海涵。

  觀察DVD光碟機和藍光光碟機的內部,可以看到載有小型透鏡的鐳射頭。鐳射頭內置半導體鐳射器件,從中發出的鐳射由透鏡匯聚為極小的束斑,照 射到光碟記錄面上的某一微小的記錄標記。接收來自光碟的反射光,就可以根據光的強弱提取視訊和音頻信號。在DVD和藍光光碟中,記錄標記像黑膠唱片和蚊香 那樣,呈螺旋狀寫入。這裡存在的一個技術課題是,怎樣使光束在追蹤時不偏離螺旋。
黑膠唱片上有物理溝槽,置於其中的唱針能夠自動沿溝槽行進,但非接觸式的光碟做不到這點。在這裡,可行的方式主要有兩個(為可記錄光碟時)。一個是連續溝 狀伺服(CCS:Continuous Composite Servo)方式。其原理如下:事先在光碟上作成與黑膠唱片相同的物理溝槽,當光束偏離溝槽時,就會檢測到反射光是來自兩個溝槽之間的突起,而非溝槽內 部。這時,將控制光束向相反方向移動。

  另一個是樣本伺服(SS:Sample Servo)方式。該方式不做成溝槽,而是在記錄標記列的各個部位稍微偏離列中心線的位置左右各打一個凹坑。在控制光束位置時,只要使得來自兩側凹坑的光線信號等量,就能保證光束在中心線上。

  樣本伺服方式的最大優點是CD-ROM和DVD-ROM等播放專用光碟與一次性和多次擦寫燒錄盤的結構基本相同,而且在原理上可以放寬對光學 系統精度的要求。還能夠大幅減少部件數量。與此相比,連續合成伺服方式的特點是穩定性優異。樣本伺服的凹坑分散在各處,一旦未能讀取,控制將逐漸失靈,而 連續合成伺服的溝槽具有連續性,基本不會發生讀取失敗的現象。而且,由於溝槽之間由突起隔離,因此,在隔離的作用下,當鐳射記錄某一部分數據時,高溫對周 圍的影響較小(凹坑容易被記錄數據時的熱量破壞)。

  無論是DVD還是藍光光碟,都繼承了CD的連續合成伺服方式。文章開頭技術人員牽掛的也正是這一點。

  “採用樣本伺服方式的話,光碟和鐳射頭的製造都會變得非常簡單。說真心話,我希望採用這一方式,但是在記錄時,凹坑在加熱中存在可靠性問題, 當時只得放棄(當然這都是繼續研究開發可以解決的問題)。不過現在回想起來,放棄也許是對的。要是製造過於簡單,除了擅長精密製造的日本廠商,其他廠商也 可以大量製造鐳射頭。而連續合成伺服方式就能夠充分發揮日本的製造實力。只是作為技術人員,心情會非常矛盾,從地球環境的角度考慮,製造還是簡單易造比較 好。當國家或公司的利益與技術開發本身所應有的狀態相左的時候,到底應該怎麼辦?關於這一點,現在還沒有找到答案”。

  光碟機和介質是必須綜合機械、控制、光學、信號處理、軟體、記錄編碼的技術。對於技術人員來說,能夠從初期開始一直參與這項技術的研究,可謂是無上的滿足,作為一個未能成為技術人員的技術新聞記者,這也是筆者最為羨慕的地方。(記者:原田 衛)

■日文原文
Blu-ray Disc誕生時の,ものづくり的悩み